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Mu Online Excellent Options — Every Option & Roll Chance

Weapons, armour, mastery gear and wings

Excellent items are the green-named gear everybody hunts for. Below is every option they can roll, its exact value, which items it appears on and how likely an item is to get one or two of them — read from the default Season 21 server files, including the formula-based options of the newer mastery gear.

The classic excellent options

Every excellent item rolls its options from one of two lists: one for weapons and pendants, one for armour, shields and rings. In the default files each option in a list is equally likely, and a dropped excellent item gets one option 75% of the time and two options 25% of the time — more than two only comes from Chaos Machine upgrades, jewels or the shop. An item with all six is called full option (FO).

OptionRolls on
Increase Excellent Damage Chance by 10%Weapons, Pendants
Attack / wizardry increases by 1 every 20LvWeapons, Pendants
Attack / wizardry increases by 2%Weapons, Pendants
Increase 7 Attack (Wizardry) speedWeapons, Pendants
Obtains (Life/8) when monster is killedWeapons, Pendants
Obtains (Mana/8) when monster is killedWeapons, Pendants
Increase Maximum Life by 4%Armour & shields, Rings
Increase Maximum Mana by 4%Armour & shields, Rings
Decreases Damage by 4%Armour & shields, Rings
Reflect Damage increase by 5%Armour & shields, Rings
Increases Defense Success Rate by 10%Armour & shields, Rings
Increases the amount of Zen acquired for hunting monsters by 30%Armour & shields, Rings

Mastery and legendary gear options

From the Blood Angel tier onwards the item's own drop level feeds a formula, so the same option is stronger on newer gear. Mastery weapons keep excellent damage chance, attack speed and life / mana per kill, and swap the two flat damage lines for these; mastery armour keeps reflect and defence success rate and adds flat life, mana and damage reduction:

OptionRolls on
Attack / wizardry increases by X every 20Lv (X = (item drop level / 100) × (your level / 20))Mastery weapons, Blessed Archangel weapons
Increased by Attack / wizardry X (X = (item drop level/3.5))Mastery weapons, Blessed Archangel weapons
Increase Maximum Life by X (X = (item drop level*1.1))Mastery armour (Blood/Dark/Holy Angel, Awakening Soul), Mastery sets and shields (Blue Eye and later), Fairy shields, Lancer shields, Temple Guard / Imperial (legendary), Rune / Mage shields, Legendary shields
Increase Maximum Mana by X (X = (item drop level*1.1))Mastery armour (Blood/Dark/Holy Angel, Awakening Soul), Mastery sets and shields (Blue Eye and later), Fairy shields, Lancer shields, Temple Guard / Imperial (legendary), Rune / Mage shields, Legendary shields
Decreases Damage by X (X = (item drop level*0.3))Mastery armour (Blood/Dark/Holy Angel, Awakening Soul), Mastery sets and shields (Blue Eye and later), Fairy shields, Temple Guard / Imperial (legendary), Rune / Mage shields, Legendary shields
Increases the amount of Zen acquired for hunting monsters by X% (X = (item drop level/3.5))Mastery armour (Blood/Dark/Holy Angel, Awakening Soul)
Base defence increases by X every 20Lv (X = (item drop level / 100) × (your level / 20))Mastery sets and shields (Blue Eye and later), Lancer shields, Temple Guard / Imperial (legendary), Rune / Mage shields, Legendary shields
Elemental Defense Enhancement X% (X = (item drop level*0.05)^1.4)Fairy shields
Increases Obsidian effect by X (X = (item drop level-130)/10*15)Lancer shields

Formulas as written in the server's FormulaData.xml. Private servers often edit them.

Wing and cape options

Wings roll from their own lists. Most 2nd and 3rd wings come out with no extra option; the table shows the chance of each option when one is rolled and how many options a freshly made wing gets. Wings of Conqueror always get four and Angel and Devil three. 4th and 5th wings use the separate grade-option system described in the wings guide.

WingOptionChanceOptions on creation
2nd WingsIncrease 5 Attack (Wizardry) speed20%none: 80%, 1: 15%, 2: 5%
Increase Maximum AG by 5020%
Increase chance of True Damage by 3%20%
Increases Mana by 5020%
Increases Life by 5020%
3rd WingsIncrease chance of Fully Recovering Mana by 5%25%none: 90%, 1: 7.5%, 2: 2.5%
Increase chance of Fully Recovering Life by 5%25%
Increase chance to return incoming damage by 5%25%
Increase chance of True Damage by 5%25%
Cape of LordIncrease Command by 1025%none: 80%, 1: 15%, 2: 5%
Increase chance of True Damage by 3%25%
Increases Mana by 5025%
Increases Life by 5025%
Cape of FighterIncrease chance of True Damage by 3%33.33%none: 90%, 1: 7.5%, 2: 2.5%
Increases Mana by 5033.33%
Increases Life by 5033.34%
Monster Wings aka 2.5 levelIncrease chance of Fully Recovering Life by 5%50%none: 99%, 1: 0.75%, 2: 0.25%
Increase chance of True Damage by 3%50%
Wings of ConquerorIncrease chance of Fully Recovering Mana by 5%25%4: 100%
Increase chance of Fully Recovering Life by 5%25%
Increase chance to return incoming damage by 5%25%
Increase chance of True Damage by 5%25%
Wings of Angel DevilIncrease chance of Fully Recovering Life by 4%33.33%3: 100%
Increase chance of True Damage by 4%33.33%
Increase chance of Double damage rate by 4%33.34%
Wings of PowerIncrease Life Recovery Rate by 6%33.33%
Increase chance to Deflect Enemy Defense by 6%33.33%
Increase chance of Double Damage by 6%33.34%

FAQ

How many excellent options can an item have in Mu Online?

Up to six on classic weapons and armour. In the default files a dropped excellent item has one option 75% of the time and two options 25% of the time; the rest come from jewels, the Chaos Machine or the shop.

What does full option (FO) mean?

An excellent item that carries all six options of its list.

What is the best excellent option on a weapon?

For damage dealers, excellent damage chance +10% and damage +2% are the usual first picks; attack speed +7 matters most for fast skills. Life and mana per kill are the comfort options for levelling.

What are the excellent options on armour?

Max life +4%, max mana +4%, damage decrease 4%, reflect 5%, defence success rate +10% and Zen from monsters +30%.

At a glance
  • Weapons: exc. damage +10%, damage +lvl/20, damage +2%, speed +7, life/8, mana/8
  • Armour: life +4%, mana +4%, damage −4%, reflect 5%, defence rate +10%, Zen +30%
  • Drops: 1 option 75%, 2 options 25%
  • Mastery options scale with the item's drop level
  • Wings have their own option lists
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Excellent options · Ancient sets · Jewels · Chaos Machine · Wings · Item database

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