Every chat command from the default Season 21 server files, split into what players can type and what
only Game Masters can use — with the exact arguments, the default Zen prices and level limits, and a worked
/item example. Private servers can rename or switch off any command, so a server's own list always wins.
Player commands
These work for every player. Type them in the chat box and press Enter. Most servers keep the default names below; a few
rename them or add their own, so if a command answers with nothing, check the server's website or Discord.
Stats
| Command | Usage | What it does |
|---|
/addstr | /addstr <points> | Adds free level-up points to Strength in one go. |
/addagi | /addagi <points> | Adds points to Agility. |
/addvit | /addvit <points> | Adds points to Vitality (Stamina). |
/addene | /addene <points> | Adds points to Energy. |
/addcmd | /addcmd <points> | Adds points to Command — Dark Lord only, the class that has the stat. |
/autostat | /autostat <min_free> <str%> <agi%> <vit%> <ene%> <cmd%> | Spends free points automatically after every level-up or reset, split by the percentages you give (together at most 100). /autostat status shows the current split, /autostat off turns it off. Off by default; when a server enables it, the default price is 1,000 Zen. |
Character
| Command | Usage | What it does |
|---|
/reset | /reset | Resets your character to level 1 on reset servers. Requirements, price and rewards are set by the server — the default files ask for level 400 and 5,000,000 Zen, with at most 10 resets a day. |
/pkclear | /pkclear | Clears your PK (player-killer) status, usually for Zen. Price and limits are set by the server. |
/charinfo | /charinfo | Shows your account, character name, level, class code, swear-warning level, map and whether your married partner is online. |
/lock | /lock <code> | Locks the character with your own code of up to 10 digits: it cannot move, sell or trade items until unlocked. Useful when you share a PC. |
/unlock | /unlock <code> | Removes the lock — use the same code you gave to /lock. |
/requests | /requests on | off | Accept or automatically refuse all duel and trade requests. |
/hideicon | /hideicon | Hides the rank icons some servers show above characters. |
/clearbag | /clearbag | Deletes every item in your inventory (equipped items, Zen and Ruud stay). There is no undo. |
/clearinv | /clearinv | Deletes your inventory, your equipped items, Zen and Ruud. There is no undo — never type it because someone in chat told you to. |
/cleareventinv | /cleareventinv | Deletes everything in the event inventory. |
Chat and information
| Command | Usage | What it does |
|---|
/post | /post <message> | Sends a message to everyone on your game server. Default: level 50, 100,000 Zen per message, 5-second cool-down. |
/gpost | /gpost <message> | Sends a message to every sub-server of the server. Default: level 200, 500,000 Zen per message, 10-second cool-down. |
/online | /online | Shows how many players and Game Masters are online. |
/crew | /crew | Lists the Game Masters who are online right now. |
/srvinfo | /srvinfo | Server time, server name, server code and players online. |
/remaintime | /remaintime | Time left on a Gold Channel ticket. |
/antilag | /antilag | Shows the help for the server's anti-lag options. |
Shop, storage and AFK
| Command | Usage | What it does |
|---|
/offtrade | /offtrade | Keeps your personal store open after you log out. Set up the store first. |
/offlevel | /offlevel | Keeps the character levelling while you are offline, on servers that run the off-levelling plug-in. |
/ware | /ware <number> | Switches between vaults on servers with more than one warehouse. |
Guild and Battle Soccer
| Command | Usage | What it does |
|---|
/war | /war <guild> | Declares a guild war on another guild. |
/endwar | /endwar <guild> | Ends a running guild war (guild master or GM). |
/battlesoccer | /battlesoccer <guild> | Challenges another guild to a Battle Soccer match. |
/socstop | /socstop | Stops a Battle Soccer match (guild master; a GM adds the opponent guild's name). |
Marriage
| Command | Usage | What it does |
|---|
/prop | /prop <player> | Proposes marriage to another character. |
/accept | /accept | Accepts a proposal. |
/teleport | /teleport | Teleports you to your married partner. |
/divorce | /divorce | Ends the marriage. |
Events
| Command | Usage | What it does |
|---|
/regicewind | /regicewind | Registers you for the Ice Wind Valley event. |
/scramble | /scramble <answer> | Answers the word-scramble chat event. |
/lotto | /lotto <numbers> | Buys a Lotto coupon; how many numbers you pick depends on the event setup. |
/raffle | /raffle <numbers> | Buys a Raffle coupon. |
/hitorder | /hitorder <numbers> | Buys a Hit Order coupon. |
/dcfriend | /dcfriend <character> <password> | Disconnects a stuck character when you know its name and the account password. |
GM commands
Commands marked GM only work on a Game Master or administrator character. The server checks the
character's CtlCode in the database — /item and /spawn need the administrator
code 32 — plus the GM rights given in the server's management tool. On a normal player character they do
nothing.
Create items: /item
/item <item_group> <item_index> <item_level> <durability> <skill> <luck> <option> <exc> <setitem> <periodtime> <socketslot> <socketbonus/attribute> <muunevolutionitemcat> <muunevolutionitemindex> For Category and Index on an item refer to ItemList.xml Level: Level on an item, 0-15 Durability: If set to 0 the system will calculate default durability of an item. In case of overlap item specifies overlap value Skill: Defines whether item comes with skill or not, 0/1 Luck: Defines whether item comes with Luck option or not, 0/1 Opt: 0-7
| Argument | Meaning |
group, index | Item category and number from the server's ItemList — the same numbers our item database uses in every drop link (for example -c0-i19). |
level | 0 to 15 — the + level. |
durability | 0 lets the server work it out. For stackable items it is the stack size. |
skill | 1 adds the weapon skill, 0 leaves it off. |
luck | 1 adds Luck (+5% critical chance, +25% jewel success). |
option | 0 to 7; the item gets option × 4, so 7 gives +28. |
exc | -1 no excellent options, -2 a random set, -3;N N random options, or up to nine option IDs separated by ;. On 4th/5th wings, Guardian, Artifact and Ability Card items the same slot sets their own option types. |
setitem | 0 for none; 5, 6, 9, 10, 20, 24, 36 or 40 make an ancient (set) item with +5 or +10 Stamina for the item's set tier. |
periodtime | Seconds until the item expires, 0 for permanent. |
socketslot, socketbonus | Empty socket slots, and the socket bonus — or on a pentagram the element: 1 Fire, 2 Water, 3 Earth, 4 Wind, 5 Darkness. |
Example: /item 0 19 15 0 1 1 7 -1 0 0 0 0 creates a +15 Divine Sword of Archangel
(group 0, index 19) with skill, Luck and +28, no excellent options. Swap -1 for -2 to roll
random excellent options.
Monsters and gifts
| Command | Usage | What it does |
|---|
/itemGM | /item <group> <index> <level> ... | Creates an item on the ground in front of you (see above). |
/spawnGM | /spawn <monster> <map> <range> <x> <y> <regen> <seconds> | Spawns a monster. Map -1 means the current map; with no X/Y it appears two steps from you. Regen 1 makes it respawn after the given seconds. |
/addgift | /addgift <player> <1|2> <group> <index> <level> ... <days> | Puts an item in a player's Gremory Case — storage 1 is the server case, 2 the character case — with the same options as /item plus days until it expires. The default file does not mark it GM-only, so server owners should restrict it. |
/skinGM | /skin <monster> | Transforms the GM into a monster's look. |
/fireworkGM | /firework | Fireworks effect (may not show on clients newer than Season 6 Episode 3). |
Moving and watching players
| Command | Usage | What it does |
|---|
/traceGM | /trace <player> | Teleports you to the player. |
/moveGM | /move <player> <map> <x> <y> | Moves a player to a map and position. |
/gmoveGM | /gmove <guild> <map> <x> <y> | Moves a whole guild. |
/watchGM | /watch <player> | Follows what a player does. |
/hideGM | /hide | Makes the GM invisible to players. |
/unhideGM | /unhide | Makes the GM visible again. |
/dcGM | /dc <player> | Disconnects a player. |
/gdcGM | /gdc <guild> | Disconnects every member of a guild. |
/setpkGM | /setpk <player> <pk_level> <pk_count> | Sets a player's PK level and kill count. |
Bans
| Command | Usage | What it does |
|---|
/chatbanGM | /chatban <player> <minutes> | Mutes a player; 0 minutes is permanent. |
/chatunbanGM | /chatunban <player> | Lifts a mute. |
/banaccGM | /banacc <account> | Bans an account. |
/unbanaccGM | /unbanacc <account> | Lifts an account ban. |
/bancharGM | /banchar <player> | Bans one character. |
/unbancharGM | /unbanchar <player> | Lifts a character ban. |
Starting events
| Command | Usage | What it does |
|---|
/bcstartGM | /bcstart | Starts Blood Castle now. |
/dsstartGM | /dsstart | Starts Devil Square now. |
/ccstartGM | /ccstart | Starts Chaos Castle now. |
/itstartGM | /itstart | Starts Illusion Temple now. |
/socstartGM | /socstart | Starts a Battle Soccer match. |
/setgwGM | /setgw <guild> | Starts a guild war against the named guild (GM or guild master). |
/kundunhpinfoGM | /kundunhpinfo | Announces Kundun's HP and refill settings. |
/setlifekundunGM | /setlifekundun <hp> | Sets Kundun's HP and announces it. |
/crywolfsetGM | /crywolfset <0-3> | Moves Crywolf to a stage: 0 notice, 1 ready, 2 start, 3 end. |
/ktstandbyGM | /ktstandby | Kanturu: stand-by stage. |
/ktmayaGM | /ktmaya | Kanturu: battle of Maya. |
/kttowerGM | /kttower | Kanturu: Tower of Refinement. |
Castle Siege
These run only on the Castle Siege game server.
| Command | Usage | What it does |
|---|
/cssetownerGM | /cssetowner <guild> | Sets the castle owner; with no name it removes the owner. |
/cssetregisterGM | /cssetregister | Opens siege registration. |
/cssetregmarkGM | /cssetregmark | Opens the Sign of Lord registration stage. |
/cssetnotifyGM | /cssetnotify | Announces the attacking guilds. |
/cssetreadyGM | /cssetready | Moves the siege to the ready stage. |
/cssetstartGM | /cssetstart | Starts the siege (owner and guilds must be set). |
/cssetendGM | /cssetend | Ends the siege cycle. |
/cschangesideGM | /cschangeside <guild> | Swaps a guild between defenders and attackers. |
/csgetownerGM | /csgetowner | Shows the current castle owner. |
/csgetstateGM | /csgetstate | Shows the current siege stage. |
FAQ
How do I add stats with a command in Mu Online?
Use /addstr, /addagi, /addvit, /addene or /addcmd followed by the number of points, for example /addstr 500. Some servers also offer /autostat, which spends points for you after every level-up or reset.
How do I reset my character in Mu Online?
Type /reset once you reach the server's reset level. The default server files ask for level 400 and 5,000,000 Zen, but every server sets its own level, price and rewards.
How do I use GM commands in Mu Online?
GM commands only work on a character the server has marked as Game Master or administrator in its database. Players cannot use them; on a private server only the owner and staff can.
What is the /item command format?
/item group index level durability skill luck option exc setitem periodtime socketslot socketbonus - for example /item 0 19 15 0 1 1 7 -1 0 0 0 0 makes a +15 Divine Sword of Archangel with skill, luck and +28.
Why does a command not work on my server?
Every command name can be renamed or switched off in the server's Commands.ini, and some need a plug-in, a VIP level or Zen. Check the server's own command list if a default one does nothing.
Most used
/reset — reset your character
/addstr 100 — add stat points (also agi, vit, ene, cmd)
/post hello — message the whole server
/offtrade — keep your shop open offline
/item 0 19 15 0 1 1 7 -1 0 0 0 0 — GM: create a +15 item
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